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Sci-Fi Metro Station - Trimsheet Study

Environment Design, Procedural Material, Sequence, UE5

For this trimsheet study, I made a metal panel material inside Substance Designer to create this sci-fi corridor environment. The whole scene uses only one metal trimsheet besides the glowing light props. After that I recreate the scene inside UE5 and designed a short sequence to play with Niagara, Nanite and practice lighting with Lumen GI.

In-game sequence recording - UE5

 Screenshot inside UE5

Screenshot inside UE5

 Original Blender offline render

Original Blender offline render

 Metal trimsheet material

Metal trimsheet material

 Original blender scene

Original blender scene